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Personal Technologies 2002
Mobile Embodiments
Using the mobile phone as a remote control to activate technology in our surroundings

Sponsored By: Interaction Design Institute Ivrea

Interaction-Ivrea:
Analia Cervini, Juan Kayser, Mack Thomas, Jan Christof Zoels





With new broadband mobile technologies, the potential for new services becomes ever richer. There is a mismatch, though, with the trend for ever lighter, smaller phones.

How can we enhance the qualities of expression in an object that by definition should be small, light and portable? What sensorial means does the designer have to express the richness of these potential new services? What new types of service could these new devices offer?

The truly personal digital device today is not the home computer but the mobile phone. In Italy over 80% of the population owns one. It is so successful that service providers want to augment this increasingly smaller device with more and more features, and this tendency will increase multi-fold when broadband and UMTS come along.

The mobile phone may not be an ideal interface to enter and view data, but not everything has to be on the phone: we could use the phone as the brain that can activate and customise the technology in its surroundings, a bit like a remote control.

The Mobile Embodiments team developed more than forty examples using phones in this way. 'Sonic Hub' is a street bench. When a person is called, he can sit down on this bench, and continue his call through the bench speaker system, rather than through the phone. 'Adaptive Ad' looks like a computer screen that runs advertisements, so common in many urban sites. But a phone to modify the ad, and temporarily use some of the screen space to look for a map or a phone number on the web.

Imagine getting a phone call in a busy subway station and using your phone to activate a nearby sonic hub, where you are isolated from the surrounding noise and get much better sound quality.

Imagine being able to use your mobile phone to turn interactive ad displays along the street into a web-browsing tool.



Concept sketches


Related Files

presentationswebcommunication Materialadministrationprocess
ppt 2.9Kb
support files
photos, text
budget, 22Kb
proposal, 46Kb
process

BACK TO GENERAL VIEW


2001-2002
PERSONAL TECHNOLOGIES
:: Mobile Embodiments
:: Processing
:: Research Projects
:: CONNECTED COMMUNITIES
:: Box
TOMORROW'S SERVICES
:: Trenitalia
:: EXHIBITIONS
:: Venice Bienalle. Grace under pressure
:: Olympic Clock
EDITORIAL
:: DFFN. Design For Future Needs


2002-2003
:: APPLIED DREAMS
:: Sony. Mobile Embodiments
:: Tilab
:: Hitachi. Facce Del Futuro
:: INNOVATION PROJECTS
:: Fiat Multiplus
:: CONNECTED COMMUNITIES
:: Convivio
:: Bluehouse & Hub
:: TOMORROW'S SERVICES
:: Telecom Italia and ideas for future telephony
:: Fluidtime
:: EXHIBITIONS
:: L'esperienza del Domani. Annual Event
EDITORIAL
:: IllyWords
:: Almanacco 2003


2003-2004
APPLIED DREAMS
:: Fiat
:: OrangeWorld
:: Tilab
:: Hitachi
:: INNOVATION PROJECTS
:: Fiat
:: Sony
:: Prada and NSWW
EXHIBITIONS
:: Ciccio Goes to China
:: BITE
:: Fiera Della Parola
:: Fabbrica Europa XI. Florence
:: This is Today
:: "Emotional Design" at Trienalle in Milan
:: Cluster
:: Intimacy. Florence
:: CICCIO
:: When Lightning Strikes. Annual Event
EDITORIAL
:: Almanacco 2004
:: School Again


2004-2005

APPLIED DREAMS
:: Hitachi
:: Nokia
:: Social Services & Multimedia Services
:: Alcatel
:: InstantSOUP
:: Calendar Keyhole
:: Interactive Installations in Exhibitions
INNOVATION PROJECTS
:: Mediscover
:: Innovation Projects Website
:: Asia Link
:: Atmosfera
:: London Architectural Association Summer School
:: Doors of Perception. Delhi
:: Summer Camp
:: Prototyping Tools for Designers. Potsdam University
:: Sketchbook. Creative External Memory
:: Tils
:: Wish
:: Skill
:: Cognipod
EXHIBITIONS
:: SMS Milano. Trans Furniture
:: E1 Website
:: La mia 500. Venice Future Center
:: Science Festival. Genova
:: VIDEOWALL. Progetto Italia Events: Public Private Access
:: CHP Airport
:: INDEX 2005
:: Bari Airport
:: Bitonto. Playstory
:: Biennale di Venezia
:: Mirafiori. Parco Della Memoria
:: Mestre:Scenario per il Centro Culturale Canadiani
:: Touch Me
:: Tecno and Interaction Design Institute Ivrea. Part 2
:: Strangely Familiar Future
:: Interazione nella citta� di Cosenza
:: Studio Castiglioni
:: The Greenhouse Effect
:: Neozone
:: Ciccio Flies Over Tuscany
:: Cloud. Pitti Imagine Uomo
:: Tavafono and Telepafono
:: Death in Venice
:: NEXT 2004
:: Tecnologia, Tecnologie
:: Firenze World Vision
:: EXIT 2005. Annual Event
:: TECNOLOGIC@MENTE
:: Caif (Interactive Furniture Worskhop), Lausanne
:: Artemide Workshop
:: BecomingBrandedBrains
:: Children Workshop - TBWA
:: Playmoville
:: Fiera Della Parola
:: Next 2005
EDITORIAL
:: Projetto Editoria
:: Almanacco 2005
:: Conversazione: Sottsass - De Lucchi
:: Vision, Interaction Design Talkabout
:: Strangely Familiar DVD
:: Symposium


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