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Exhibition 2004 Death in Venice
Sponsored By: Telecom Italia, Interaction Design Institute Ivrea
Interaction-Ivrea:
Tal Drori, Milena Maccaferri, Michal Rinott, Ivan Gasparini, Walter Aprile, Crispin Jones, Sara Manazza, Natasha Sopieva, Dave Slocombe,
Raphael Monzini, Matteo Pastore, Francesca Sassaroli, Stefano Testa
More Photos: Death in Venice Gallery
La Mia 500, Photo by Ivan Gasparini
Death in Venice. A Story Must Tell Itself...
For Gustav Aschenbach, the character in Thomas Mann's masterpiece, Venice is the end. Our Venice is a different kind of story. A beginning made of installations, flooded streets, children's workshops, fiction that turns into play. I play therefore I am.
Against the stunning backdrop of the Monastery of San Salvador, seat of Telecom's Future Centre, Interaction Design Institute Ivrea presents installations, workshops and narratives for children ranging from 11 to 14 years old. The workshops will deliberately employ a mix of low and high tech approaches, working on the learning, playing and storytelling experiences. In addition, Interaction-Ivrea will bring to Venice La Mia 500, a vintage Fiat 500, with a digital soul, which having floated on the canals like a gondola has finally moored at the monastery.
Alongside with the Fiat 500 there are areas with installations and different activities.
To Learn
In Physical Pixel children will create self-portraits using physical pixels, working within colour and shape constrains. Simple pixel animations will be made via a small camera. In this station children will explore the representation of visual information in abstract and economic ways and the formal properties of the pixel world.
In The portrait dialogue children will draw each other's portraits through visual communication between separated spaces, engaging in a remote creative dialogue. In this station they will experience remote communication in a different form, exploring the possibilities and difficulties of distance.
To Play
Nel blu dipinto di blu - children follow the footsteps of Vermeer and Tintoretto and play with the magical instrument of the camera obscura. They capture the essential elements of an image, trace it and print it white on Prussian blue with the old and fascinating cyanotype technique. A special workstation makes digital prints on watercolor paper.
Mobile phone table - The test here is a possible creative usage of the most popular means of communication: the telephone. Visitors are invited to sustain a telephonic conversation but there is a catch: all the words and phrases that the visitor wishes to say must be pre-recorded. They will have to use a special table that behaves like a slightly complicated phone.
To tell
Telepafono -This workshop explores the most extreme possibilities. The concept behind it is almost an unrealistic one. Could the future mobile phone employ telepathy? Indeed, the future of the mobile phone could be considered as a creative act. Here children try to communicate/transmit an image only with the aid of their brain: telepathic action is supported by a new mobile communication tool.
La Mia 500, Photo by Ivan Gasparini
La Mia 500, Photo by Ivan Gasparini
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