|
Applied Dreams 2004 InstantSOUP
Sponsored By: Interaction Design Institute Ivrea
Interaction-Ivrea:
Yaniv Steiner,
Massimo Banzi,
Giorgio Olivero,
Paolo Sancis,
Michal Rinott
Project Website: InstantSOUP
InstantSOUP is a path into electronics using an approach of "learning by making", introducing electronic prototyping in a playful, non-technical way. It was developed following the experience gained in teaching physical interaction design at Interaction-Ivrea.
InstantSOUP is intended for an audience of design students - interaction design, product design, architecture - and for people who work with Macromedia Flash� and Action Script. It makes the first steps into the world of physical prototyping almost as easy as preparing Instant Soup.
InstantSOUP is a way to connect the virtual and physical worlds. It teaches how to make physical input devices for games, how to connect repurposed electronic gadgets to Flash, how to activate physical objects from remote locations and even how to create little robots. When you start mixing the different soup ingredients your possibilites are pretty vast.
InstantSOUP uses the Wiring language and prototyping board developed by Hernando Barragan in Interaction-Ivrea.
InstantSOUP is an introductory path into Physical Computing through a series of examples.
Each example is a detailed, step-by-step recipe to follow. When you complete the recipe you have a
working prototype ready to serve. InstantSOUP is InstantSATISFACTION.
InstantSOUP examples go from very simple to more advanced, each introducing a new physical
computing element and building on the previous ones learned.
After completing the basic set of InstantSOUP examples you will be able to create delicious
prototypes on your own.
This setup is a good path into physical computing for a number of reasons. The Wiring
board is especially planned for a designer audience; existing knowledge of Flash is a great asset;
and SOUP examples are designed precisely to give you an easy path in. This setup is also a
powerful one and can be used later to create sophisticated physical computing projects.
Related Files
| presentations | web | communication Material | administration | process |
|
|
|
|
| |
| |
|